An uncomfortable thing happened last fall as I started the Interaction Design program at Emily Carr University…there I was, really enjoying being in the classroom again, meeting people, learning new things, reinforcing theories I’d read about on blogs and in newsletters, when all of a sudden I felt blocked!! I ran into the proverbial brick wall! In our User-centred Design class we were assigned to … Continue reading GreenThumb, a plant reminder app
In January, three months into our 6-month Interaction Design Program, we began the Mobile App Design class with Thomas Girard. And what a great class that was…for so many reasons. Not only were we rested from first semester and ready to design anew, we were introduced to a true teacher in Thomas, who has recently been award with two emerging scholar awards and devotes his academic … Continue reading Blue Sky Project: a wearable app!
Greetings after an extended break 🙂 I’ve just completed a 6-month full-time Interaction Design Essentials program at Emily Carr University of Art and Design here in Vancouver. Relief and rest are settling in as the 15 hours of class time and 30 hours of homework each week did not leave much leeway for other pursuits…except travel-time, exercise and some sleep! The program was very intense … Continue reading The journey continues…
After spending a number of days watching two very informative webinars on CreativeLive I decided it was in my best interest to summarize them to reinforce their messages and organize my thoughts. Luckily there was overlap and it was great to hear different perspectives and reiterations of key points! First I’ll highlight notable take-aways from each webinar and then I’ll point out overarching principles mentioned in both. … Continue reading Interaction Design learning
A take-away after reading The Achievement Habit by Bernard Roth of Stanford’s d.school Continue reading 2017 Resolution: The Achievement Habit